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Star Wars Zero Company studio founder praises Lucasfilm and Respawn for taking a chance on a tactics game
4+ day, 14+ hour ago (398+ words) "Looking at some of the things going on in the industry, it's very derivative. Art is always that way." Good art generally requires risk-taking and good business is generally risk-averse'sucks for you if you're trying to make a big budget…...
Star Wars Zero Company writer wants its cast to have real friction: 'It's not a personal fantasy game"
4+ day, 14+ hour ago (379+ words) "Player-centric romance" and chosen ones have been cast aside for more tenuous team dynamics. If you've played an RPG before, I'm sure you're familiar with the associated plot clich's: golden boy protagonist takes on a death-defying quest, and along the…...
Star Wars Zero Company director has 'an axe to grind' with turn-based tactics, says fans don't have to settle for no story, crummy graphics, and clunky controls: 'Depth doesn't cost you elegance"
1+ week, 4+ day ago (408+ words) "How do we do something that makes you feel something as a player, and not just think through a problem?" Does a tactics game need a story? Does it even need to look good? Greg Foertsch, creative director on the…...
'Realtime-with-pause is not dead,' says turn-based Star Wars game designer
2+ week, 7+ hour ago (725+ words) Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show…...
Everything you need to know about Star Wars Zero Company
2+ week, 13+ hour ago (868+ words) Bit Reactor's debut is a complicated and exciting beast of a tactics game. Bit Reactor's long-rumored Star wars tactics game, Zero Company, finally got a formal reveal last year, but we still didn't know many details about this Clone Wars-era…...
Star Wars Zero Company's lead mission designer is eagerly waiting to watch all your all-astromech challenge runs: 'Granted, it might not be a very easy thing to do"
2+ week, 19+ hour ago (262+ words) R2-D2 is proof that the humble astromech droid is the unsung hero of the galaxy far, far away. During every climactic space battle, bombing run, and ill-considered marriage between dignitary and warrior monk, there was a heroic animate trashcan nearby guiding…...
Star Wars Zero Company devs said 'there were some fights' about its story-centric squadmates suffering permadeath, but accepting that 'Star Wars is about loss' made the game stronger
2+ week, 20+ hour ago (536+ words) Hopefully nobody's processing that loss while the Tuskens are around. We know how that goes. Our hands-on preview of Star Wars Zero Company might've left us convinced that it's more than just Star Wars XCOM, but just like with clone…...
Star Wars Zero Company is more than just 'Star Wars XCOM'it feels like Mass Effect but with turn-based tactics and permadeath
2+ week, 21+ hour ago (1608+ words) This Clone Wars tactics game from former XCOM devs may end up 2026's biggest surprise. Weeks after my visit to Bit Reactor, I can still distinctly remember every mission from my four and a half hours of hands-on time. It…...
PC Gamer magazine's new issue is on sale now: Star Wars Zero Company
2+ week, 1+ day ago (708+ words) Plus, Warhammer 40, 000: Dark Heresy, 1348 Ex Voto, Tyr, Esoteric Ebb, Brave New Wonders, Darkhaven, Warhounds, Ghost Recon Wildlands, PC cases tested, and much more, too Cover story: Star Wars Zero Company | Secondary features: PC gaming's best pubs New issue out now!...
Exodus, the space opera epic with trailers narrated by Matthew Mc Conaughey, drops a trio of gameplay clips that still look a lot like Mass Effect
3+ week, 1+ day ago (353+ words) They look fine'I just wish they looked more than fine. When Archetype Entertainment gave us our first look at Exodus gameplay in 2024, I was a little underwhelmed: My immediate and enduring thought was, boy, this sure looks like Mass Effect....