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Ars Technica
arstechnica.com > gadgets > 2026 > 02 > byte-magazine-artist-robert-tinney-who-illustrated-the-birth-of-pcs-dies-at-78

Byte magazine artist Robert Tinney, who illustrated the birth of PCs, dies at 78

Byte magazine artist Robert Tinney, who illustrated the birth of PCs, dies at 784+ hour, 56+ min ago   (205+ words) He became one of the first to visualize personal computing by painting vivid cover art. As the primary cover artist for Byte from 1975 to the late 1980s, Tinney became one of the first illustrators to give the abstract world of personal…...

Ars Technica
arstechnica.com > gaming > 2026 > 02 > wing-commander-iii-the-game-kind-of-sucked-but-the-experience-blew-me-away

Wing Commander III: "Isn't that the guy from Star Wars?"

Wing Commander III: "Isn't that the guy from Star Wars?"1+ week, 1+ day ago   (281+ words) C:\ArsGames looks at a vanguard of the multimedia FMV future that never quite came to pass. Once or twice a month, we'll publish a personal retrospective like this one, where we'll feature one of the games from the list'perhaps a…...

arstechnica.com
arstechnica.com > gaming > 2025 > 12 > in-the-90s-wing-commander-privateer-made-me-realize-what-kind-of-games-i-love

In the ’90s, Wing Commander: Privateer made me realize what kind of games I love

In the ’90s, Wing Commander: Privateer made me realize what kind of games I love1+ mon, 2+ week ago   (859+ words) Most things Privateer did have been done better, but it's still a classic. Twice a month, we'll publish a personal retrospective like this one, where we'll feature one of the games from the list'perhaps a retro game you've heard of,…...

Ars OpenForum
arstechnica.com > civis > threads > star-wars-fate-of-the-old-republic-announced-as-a-kotor-spiritual-successor.1510694

Star Wars: Fate of the Old Republic announced as a KOTOR spiritual successor

Star Wars: Fate of the Old Republic announced as a KOTOR spiritual successor1+ mon, 4+ week ago   (29+ words) Original KOTOR director Casey Hudson returns to Star Wars with new studio Arcanaut. See full article... Star Wars: Fate of the Old Republic announced as a KOTOR spiritual successor...

Ars Technica
arstechnica.com > gaming > 2025 > 12 > jonathan-blow-has-spent-the-past-decade-designing-1400-puzzles-for-you

Jonathan Blow has spent the past decade designing 1,400 puzzles for you

Jonathan Blow has spent the past decade designing 1,400 puzzles for you2+ mon, 58+ min ago   (627+ words) Preview: Order of the Sinking Star started small but became a "combinatoric explosion." Now, after nine years of development'and his fair share of outspoken, controversial statements'Blow is finally approaching the finish line on that "short game." He said Order of…...

Ars Technica
arstechnica.com > google > 2025 > 12 > disney-says-google-ai-infringes-copyright-on-a-massive-scale

Disney says Google AI infringes copyright “on a massive scale”

Disney says Google AI infringes copyright “on a massive scale”2+ mon, 7+ hour ago   (427+ words) Disney demands that Google immediately block its copyrighted content from appearing in AI outputs. The Wild West of copyrighted characters in AI may be coming to an end. There has been legal wrangling over the role of copyright in the…...

Ars Technica
arstechnica.com > culture > 2025 > 09 > our-fave-star-wars-duo-is-back-in-mandalorian-and-grogu-teaser

Our fave Star Wars duo is back in Mandalorian and Grogu teaser

Our fave Star Wars duo is back in Mandalorian and Grogu teaser4+ mon, 2+ week ago   (157+ words) There is almost no dialogue and little hint of the plot, but the visuals should delight fans. Grogu (aka Baby Yoda) won viewers' hearts from the moment he first appeared onscreen in the first season of The Mandalorian, and the…...

Ars OpenForum
arstechnica.com > civis > threads > dev-says-switch-2%E2%80%99s-physical-game-cards-were-too-slow-for-star-wars-outlaws-port.1509196 > page-3

Dev says Switch 2’s physical Game Cards were too slow for Star Wars Outlaws port

Dev says Switch 2’s physical Game Cards were too slow for Star Wars Outlaws port5+ mon, 6+ day ago   (52+ words) On the 3DS and Switch 1, it didn't really benefit them to add such a feature, because internal storage and the cards were roughly the same access speed. On the Switch 2, the difference is significant ... Dev says Switch 2s physical Game Cards were…...

Ars OpenForum
arstechnica.com > civis > threads > an-inside-look-at-the-making-of-andor-s2.1506027

An inside look at the making of Andor S2

An inside look at the making of Andor S211+ mon, 6+ day ago   (31+ words) Adria Arjona: "It's human, it's incredibly truthful, and it just happens to be in a galaxy far, far away." See full article... An inside look at the making of Andor S2...